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Sam Khorshid from Uncharted Territory talks to Cebas about working on Roland Emerich’s latest movie, “2012”. Possibly the most ambitious VFX movie to date.
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Particle Cache and Realtime Volume Rendering
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In some ways, it really is magic: Visual-effects artists can take a blank blue screen and create whole worlds from nothing. Here, 2012 director Roland Emmerich and the film’s visual-effects supervisors take us behind the scenes of the film to show PM how a team of 100 artists created the ultimate disaster sequence. Click here for our full interview with Emmerich.
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“This reel showcases work from Boundary artists working for other companies.”
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Side Effects Software, an industry leader in 3D animation and visual effects software, is pleased to announce the public beta release of new artist-friendly HQueue cloud computing tools. Studios and individuals who are looking for an artist-friendly way to harness the processing power of Amazon’s EC2 compute cloud will now be able to launch renderings and simulations from right inside Houdini.
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Tesla is also plugging Fermi into the datacenter line, complementing the S1070 (for reference: 4.14 TFLOPS single precision, 345 GFLOPS double, 4 GB memory/GPU). The S2050 is rated between 2.1-2.5 TFLOPS double precision, has 3 GB of ECC memory/GPU, and will retail for $12,995 when it ships in Q2 of 2010. Big brother S2070 again ups the memory to 6 GB of ECC memory/GPU and will retail for $18,995 when it ships in Q3.
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