Posts tagged naiad
Posts tagged naiad
Naiad test 004 (via Adam Guzowski)
Water Fire (via mengtaiqi)
seaplane landing final (via jason)
compare_rbd.mov (via shlyaev)
Naiad-Frost-Krakatoa workflow
http://indyzone.jp/blog/archives/2011/10/naiadfrostkraka.html
Shark Night 3D - Naiad work (via Igor Zanic)
I was Lead Naiad TD on this project.
Shot01 - naiad scene setup
Shot02 - naiad scene setup
- 8 layers fluid simulationa
- 4 layers bubbles simulation
Some articles about making VFX shots
cgw.com/Press-Center/Web-Exclusives/2011/Shark-.aspx
postmagazine.com/Publications/Post-Magazine/2011/September-1-2011/VFX-Shark-Nights-3D.aspx
Naiad 0.5.7 sneak peek (via Igor Zanic)
Download 2k video better quality
Exotic Matter Naiad 0.5.7
New Particle Mesh 3 with decimator
There is 2 new demo scene
rapidRiver - this is riverbed scene
waterfall - this is my new scene that i made for you guys
sim spec: 55frames
main sim - 8mil particles - 40min
splash sim - 70mil particles - 45min
Full 2k video link
shadow-vfx.com/igorz/naiadmovies/Naiad_0.5.7_sneak_peek.mov
Rendering Naiad simulation with Vray! (via Sergey Shlyaev)
Statistics:
Mesh is about 30 000 000 of polygons in each frame.
Rendered with Global Illumination and fully raytraced reflections/refractions.
Took about 12 minutes to compute irradiance map (gi prepass) and 14 minutes to render a 1280x720 frame on my 12 core pc with 12Gb of RAM.
All standard vray lights and shaders.
Wave + custom gravity field in Naiad (via Magnus Pettersson)
Water character (via Igor Zanic)
Naiad fluid simulation for body and hair.
Houdini Hair system and render in Krakatoa
FX Reel 2011 (via Dan Warder)
My latest reel of FX work!
Quick Reel Breakdown …
Narnia 3 - Aslan fur dynamics, Naiad fluids FX lookdev, secondary fluids (splash, foam, silt)
Clash of The Titans - Medusa skin/breast CFX, harpes wing CFX
Prince of Persia - Rigid body R&D testing, coarse RBD shot work
Despereaux - Cloth/Hair/Crowd simulation
Narnia 2 - Reepiceep fur dynamics, digi-double cloth, horse hair sims
10,000 BC - digi-double cloth, mammoth CFX
For more info, detailed shot breakdown & resume :
djwarder.co.uk
Naiad Scene Test (via slayerk)
Naiad Scene Test
Meshing - Houdini
Rendering - Mantra
[R&D] water simulation on Naiad (via xanix)
showing after it was acquired a information from surface curvature and velocity, I have only used particle field.