d-yagi.tumblr

CG,VFX,Technology..

Posts tagged tutorial

0 notes

Melena- Hair driven by guides (via javier verdugo) Tutorial about how to drive hair Melena with guides curves. There is not sound!! Only the anoying click, so you can turn off the volume. Melena Developer: Helge Mathee 3D artis helper developer: Javier Verdugo —————————————————————————————— This technique was used to generate the hair of the monster characters for the teaser ” No pets Allowed”. Watch it here: vimeo.com/​14503138

Filed under hair ice softimage tutorial vimeo Studio Nest

1 note

emFlock2 2.00 Tutorial 04 - Fistful of Tips and Tricks (via Eric Mootz)

—- emFlock2 Tutorial 04 —-

The following things are demonstrated and/or explained in this tutorial:

Tips and tricks concerning emFly…
1) time 00:00 to 03:41 — randomizing the positions for the paths.
2) time 03:41 to 05:08 — using an exclusion volume for the paths.
3) time 05:08 to 07:56 — using the “Reset SiScCol” compound.
4) time 07:56 to 13:43 — using data with the “Get Point Data” compound.
5) time 13:43 to 18:27 — using landing and take off… without flying.

Filed under vimeo softimage ice emFlock simulation tutorial

16 notes

29: How a ray tracer works (via Paul smith)

I googled “raytracing” at the weekend, and found out how these kind of renderers usually work. With that in mind, I managed to make a working version. Here I show how the method differs from the one I used on my raycast camera.

The difference is mainly down to the fact I stored attributes on the objects in the scene and read those attributes from there rather than storing them in the ‘camera’ mesh itself

Filed under vimeo softimage ice tutorial raytracing